GrapeGrape
Graph view for designers

See the whole library at once.

See every note you have written about a user flow and the ones you forgot were connected. Most designers find a theme running through a project folder that they never filed as one.
Every linked note plotted across the whole library
Spot clusters you never filed together
Jump straight from the graph into a note
Note stats alongside it for how your writing is spread out
Connections you did not plan
Two notes from different months turn out to be about the same thing.
Links do the work
Link note to note as you write and the map fills itself in.
Where your attention went
Note stats show what you have actually been writing about.
Results

Three things that stop being a problem

Feature lists are easy to write and hard to care about. This is what changes for designers.
Draw the idea inside the note
An infinite canvas sits in the editor, so a wireframe and the thinking behind it stay together.
Explain a decision six months later
Ask why a pattern was chosen and get the note where you argued it out.
Run research without a second tool
Record the session, get the transcript, and pull the quotes into the summary.
In practice

What that looks like for designers

A few moments in a normal week where the app earns its place.
Kickoff
Collect the constraints, screenshots and references into one note per problem.
Exploration
Sketch on the canvas, write the tradeoffs underneath and link to related notes.
Critique
Record the feedback session so you are listening instead of typing.
FAQ

Questions Before You Install It

The rest of them live in the help center.

Keep both in the same note.

Drawing canvas, screenshots, research and the reasoning behind a decision in one place, so the rationale survives longer than the file name.